Projectile Motion
Projectile motion is the curved path of an object launched near the Earth's surface. It can be decomposed into horizontal (constant velocity) and vertical (uniformly accelerated) components.
Key Equations
- Max Height: H = v²sin²(θ) / 2g
- Flight Time: T = 2v·sin(θ) / g
- Range: R = v²sin(2θ) / g
- Horizontal velocity: vₓ = v·cos(θ) (constant)
- Vertical velocity: vᵧ = v·sin(θ) − gt
Optimal Angle
Maximum range is achieved at 45°. Complementary angles (e.g., 30° and 60°) produce the same range but different trajectories — the higher angle reaches greater height with longer flight time.
Assumptions 💡
This calculator assumes no air resistance, flat terrain, and launch from ground level. Real-world projectiles are affected by drag, wind, spin (Magnus effect), and altitude.