What is 3D Volume Formulas: Cube, Sphere & Cylinder?
Mathematical Foundation
Laws & Principles
- Cavalieri's Principle: Two 3D shapes have equal volume if every horizontal plane cuts them into cross-sections of equal area. This principle explains why a cylinder and a prism with the same base area and height have the same volume (V = Bh), regardless of shape. It also allows volume calculations by integrating cross-sectional areas along an axis.
- The Sphere Derivation: Unlike prisms (V = base × height), the sphere requires calculus. Archimedes proved in 225 BCE that V_sphere = (2/3) × V_circumscribed_cylinder using geometric arguments. The integral derivation: V = ∫₋ᵣʳ π(r²-x²)dx = π[r²x - x³/3]₋ᵣʳ = (4/3)πr³. Each infinitesimal disk has area π(r²-x²) at height x.
Step-by-Step Example Walkthrough
" Volume of a sphere with radius 5 units. "
- Formula: V = (4/3) × π × r³.
- r³ = 5³ = 125.
- V = (4/3) × 3.14159 × 125 = 4.18879 × 125 = 523.60 cubic units.